Friday, 4 October 2013

Games Jobs

                                                      Games Jobs
Art and Animation
You can have a concept artist using the traditional equipment pencil and paper to make sketches in buildings or landscapes and characters.
Or there’s a different type of job is where you word in the 2d texture artist. You create things such as floors, surfaces, walls, buildings and more.

Educational Qualifications
The qualifications you will probably need on having Art and Animation is art and design drawing skills, the Basic English and maths C higher grades for communications skills.

Skills set
Art and design
Awareness of colour modelling techniques
Ability to work as part of a team
Imagination and creative talent
Attention to detail observation skills
Good communication skills
Problem solving abilities

How to get in the job?
As most game art involves 3D graphics an understanding of the basic mathematical concepts involved is also often a prerequisite. Artists start off in junior roles and an important early decision is whether to specialise in 2D or 3D work. This could lead up to a higher standard by going on to a senior artist or a leading artist.

Training and Qualifications
To become qualified on being an artist in the games industry you must have a degree in an art subject, like fine art and graphic design. You must be able to have the ability to draw with fine skills.
Some artist works in different types of areas, like artist in the games industry could work in a 3D graphics design by making a character through software and designing on what the character looks like by showing your artist stills and your IT skills. And there’s a 2D design were you sketch on a paper by drawing that character and showing your art and design skills.

Salary
With a starting graduate artist animation their starting salary is up to £14,000 up to £17,500 and if you go up to a higher role and after the training and you actually got the job role, the artist and animation gets £20,000 to £32,000 per year.

Games Designer
Games designers are responsible for design the games and how it plays. They plan out and define all the components of a games and how it is set out. Like the rules, story, characters, the objects, interface design and modes of play.

Skill Set
Understanding of gameplay theory
Storytelling and narrative development
Information design and user interface design skills
The ability to work as a part of a team
Strategic thinking
Imagination creativity

What is the job about?
The games designers design the concept and vision a video game. They set out the story and characters and all of the other design in the game. This is what the designers do; they design the game on what it will look like. And the developers who created the game will test it out and see what are the bugs and faults on the game and if it’s okay they would release the game to the public.

How to get into the job?
Games designer starts off as junior role and throughout time it leads up to a higher working standard by going to a senior role or could go higher and lead to a leading games designer.

Training and Qualifications
There are no entry requirements for games design roles. But most new entrants to the industry are graduates. You might need a degree on art and design and there’s a number of games higher education courses some have arrangements for work placements.

Salary
Games designers work around 30 hours or more a week with their offices spending long periods sitting at a desk doing their job or attending meetings to talk about or explain the information about the game there making. With their salary around £18,000 up to £54,000 games designers has an average and good pay.




The Games Industry

The Games Industry

The very first game in the gaming industry was pong. It showed how it was really successful in the 1970’s. It showed that when the game was really famous back in those times, other people wanted to sponsor it and so people started making a games industry and that’s how they spread and carried on throughout the times. Probably to most famous arcade game is Pac-Man, A lot of people still play it and it made more than $2.5 billion in the 1990’s.

Right now the modernised game industry is like a fast paced environment like the employees; you must be quick thinkers and have the ability to make up new ideas for any new products. Like for example one of the most famous companies in the games technology section in the games industry, like Microsoft. American multinational software founded in they are famous for their recent product and the new product this year. With the Xbox 360 one of their successful products and still carrying on also the new upgraded system and came up with the new idea for the Xbox One. The Xbox 360 came up with games of their own and only available for the Xbox only, Microsoft came up with the idea of making their own games. There’s also another company that became successful, Sony founded at Tokyo in 1955. A Japanese multinational corporation one of the famous product or theirs is the PlayStation 3 and making came up with the new design this year with the PlayStation 4. With the current technology Sony is still famous for their current console. Like with Microsoft, Sony came up with games as well and they were much known for it. The other things are famous for the games in the games industry are the mobile games companies in the smart phones like game companies like Zynga, Rovio Entertainment, King and many more, they are responsible to entertain people when they are not at their homes and entertains you when you are outside or when you have a free time.

There are many types of job/role in the games industry it shows that they are one of the fastest growing industries and just keeps growing and getting better throughout time. Like the six sectors of the game industry, like the developer. The developer’s job is to develop games, Developers could be independent or it could be owned by a publisher.The publisher’s is responsible for promoting market and distributing also financing gaming titles. And it’s their job to publish the games when the games have a release date they will publish that game out for the public.Console manufactures and first party publishers has the job to decide to either approve each game. They have the right to decide to influence on what gets released and also which game gets the priority to be released in marketing.

Distribution and retail, distribution sells in to retail delivering games to warehouses and to stores. This is when the pubic goes in to stores and buy games. A retailer is when they get the delivery from the warehouse and to their store and stacked on the shelf’s ready to sell. The outsourcing company are, when they provide the service to developers and publishers including art, animation, graphics, sound graphics and more. Press and media is a large sector that provides journalist, reviews, analysis. The press and media also include advertisement like in magazines and television. It’s their job to advertise games so that people in the public would buy your product. Most of the six sectors in the games industry will have training and qualifications like such as artist and degrees also degrees are relevant such a visual art or technical subjects and has an experience on working on hardware or software and understanding using 3D graphics software a good organisation skill knowledge on console architecture. All of these skills, the six sectors jobs might have them and need them when they want to design or make a game. It’s part of their job to work with artist, animations, producers and audio engineers to turn their vision into a game. Games designers work around 35 hour a week but will work longer if there is a deadline, they will work in offices and spends long hours sitting in desk using computers or attending meetings. With their salaries games designers tends to get paid around £19,000 to £55,000 a year with ideas of rules of gaming, the setting of the game, stories and characters, vehicles props like weapons and items. With them having a decent salary computer games designed an original and imaginative game also understands the market and target audiences for the game, also solves problems if any technical errors.